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FoE Helper: Changelog 4.7.1.0

4.7.1.0

New

  • GB Bonus Overview:
    • New module: every great building with its bonuses per prestige tier (copper/silver/gold) and the bonus values at the level breakpoints in one box — filterable by name, built/not built and bonus type
    • Your own GBs additionally show the current level, the unlocked levels with a progress bar and the currently active bonus values

Update

  • GB Cost Calculator:
    • New piggy bank column shows the extra FP granted by your contribution boost, just like in the game; the icon matches the building’s tier (copper/silver/gold) and the column can be hidden in the settings
  • Blue Galaxy:
    • New sortable column for goods from the next age (icon with the green arrow); with its own adjustable rating that feeds into the default sorting — if you don’t need it, hide it in the settings
    • Productions like “random good of the next age” or goods chests are now counted as well — such buildings previously did not always show up in the list at all
  • Negotiation Helper:
    • Deviating from the suggestion no longer ends with ‘Wrong goods selected’ — the helper understands every move and keeps calculating exactly
    • More than 5 rounds (e.g. extra turns from the tavern) are now fully supported instead of capped; even after the planned rounds are used up, the helper keeps suggesting the most likely assignment for extra turns
    • Negotiations with more than 10 goods now work as well (previously an error message)
    • In some endgames the negotiation helper provably plays better than before; the displayed win chance always matches the strategy actually played
  • General:
    • The browser tab now shows the world abbreviation in its title (e.g. “de11 – Forge of Empires”) — with several worlds open you can instantly tell which tab belongs to which world
    • Goods graphics now come straight from the game and update automatically with new eras — new goods instantly show up with the correct icon
    • New eras are now detected automatically from the game — era list, names and special goods are correct the moment a new era launches, without waiting for an update
    • On the beta server the goods graphics did not load (wrong server requested) — fixed
  • Event assistants:
    • The merge game task warning (“Collect task!” overlay and sound) now has its own toggle in the settings and works even without the merge game box
    • Overlay and sound can be toggled individually right there (previously in the merge game box’s gear menu)
    • The event assistant list is now grouped per event and easier to read

Bugfixes

  • After the game’s GB update, the bonuses of your own great buildings are taken into account everywhere again (efficiency rating, boost overview, happiness/population, contribution boost)
  • Blue Galaxy:
    • A manually opened box no longer closes itself while collecting — only an automatically opened box still closes once all double collections are used up
  • Building Marker: The golden arrows now also appear for buildings right at the map edge

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